Daily 3D #501: Soft Body Collision

February 01, 2018

I tested out what happens if you use soft body physics together with gravity and colliders, for today's 3D time. It didn... (Continue reading)



Daily 3D #500: Soft Body Test

January 31, 2018

For today's 3D time, I tested out the soft body simulation in Blender It seems a bit finicky, at least for learning thro... (Continue reading)



Daily 3D #499: Smoke, Fire, Gravity, and Collision

January 30, 2018

I continued from yesterday's simulation experiment, for today's 3D time. This time, I also gave the fire simulator some ... (Continue reading)



Daily 3D #498: Tower of the Witness

January 29, 2018

For today's simulation test, I was catching up on Team Four Star's D&D campaign, TFS At the Table, and got inspired.... (Continue reading)



Daily 3D #497: Smoke Collision Simulation

January 28, 2018

For today's simulation experiment, I wanted to see how Blender's smoke and fire react to meshes with collision physics. ... (Continue reading)



Daily 3D #496: Simple Smoke Simulation

January 27, 2018

For today's 3D time, I did a simple smoke simulation test to try to better understand mesh emitters.

Time... (Continue reading)



Daily 3D #495: Complex Gravity Simulation

January 26, 2018

I did a relatively more complex rigid body and gravity simulation, for today's 3D time. For this one, I wanted to test o... (Continue reading)



Daily 3D #494: Gravity Simulation Test

January 25, 2018

Now that my witch's lab project is finished, I'm planning to take at least a large chunk of February off from projects. ... (Continue reading)